
God Bless America!!

remove the word SPAM from above email link
Home Page:
http://home.neo.rr.com/kg8rv
http://www.danny-newport.com
PLEASE READ!!!!!!!
Due to a letter I got from Palm.com I have decided to stop all
production of palm software. I guess they think I'm harming
their company name by using the word Palm in my apps.
I added the name only to let people know what unit the program
was for. So to keep any more harm being done to the company
I will not be listing any programs from now on with their name
or any program for the palm platform for all that matters. I do
plan on writing software for use by myself and those I know.
Sorry for any inconvenience to you, but I feel it is what I need
to do. I am planning on removing this page from my website,
so get the programs you want. I have two weeks until I have
to have things done, but I am just going to cease any
public coding for Palm pda devices!
Thanks.....Danny
update: After a reply I got from them. I have decided to just not make
my programs available on other websites. I will keep pretty much all
my programs on here....if you want them...you will need to come here
to get them....that should be simple enough for you.
I have updated my 2 programs with names in accordance with the
wishes of Palm(R) and hence wont use their name in the future of
any of my software.
Any comments or suggestions are welcome.....Danny
updated:
7-08-04
Tachometer
status:
Done
This is my German version of Speed check.
Thanks to Wilfried for the translation. I just
inserted his text into my program and compiled
it with new text.
updated:
6-16-04
Speed Check
status:
Done?
Did you ever ride in the back of a car or bus
and wander how fast you were moving? Well
now you can check to see about how fast you
are going with a touch of a button. This program
is used by pressing the start button when you are
beside a freeway mile marker and you press it
again at the very next mile marker and the
program calculates your approximate speed.
The lower number show is actually 1 second
added to the time as a variable time to give
a range to accommodate timing inaccuracies.
updated:
1-24-04
BiblegameT
status:
Done?
This program is my PalmOS version of
BiblegameC converted to the Thai language
with help from peerapon@thai.com on sennding
me the conversion names and I recompiled them
using the converted text. I really have NO idea
what it says and trust that the text is correct.
updated:
1-11-04
SwordDrill Helper
status:
Done?
This program was converted over from my
Windows version. It will pick a random book,
then a random chapter from that book and
finally a random verse to be displayed
for Sword drill use. I will eventually make
it so you can choose to only get OT or NT
verses or both as a default. I also have it
show statistics of how many chapters were
available for the book chosen and how many
verses are in the chosen chapter which I will
make optional to show it on the screen. The
program is working pretty well so far, but I got
a lot more work to do on it before release. I
have included a beta version for those who
want to play around with it. I don't need any
bug turned in as I only started on this thing today.
I got a lot of work and features to add, but any
suggestions would be welcome. I don't plan
on adding any support for actually looking up
the verse like my windows version does as
the files are 2meg in size and interfacing to
the files are of no interest to me at this
point.
update:
1-11-04
Minor update, found bug with chapter
not being random and fixed it. Also
fixed bug with not closing database as
I forgot to add that line to the code when
closing the program.
SwordDrill Helper(v. 1.8)
updated:
11-14-03
Bowling Solitaire2 for PalmOS
status:
Available on palmgear.com
Screenshot:
version 4.4
BowlingSol2 screenshot(animated)
version 2.5
BowlingSol2 screenshot(color/bw)
version 3.5
BowlingSol2 (color/bw)animated
Ok, so you want to try out a
single frame game? Ok...
I've tested it on palm IIIc, Visor
with palmOS 3.5 bw and my
samsung i330 phone and it works
pretty good. This is only a single
frame game. As in frame 1, no
higher. But it will give you an idea
of what the game is like or if you
really care to put $9.95 into it when my
other version is still FREE! and plays
about the same. I may be adding
a list of numbers that have been
used on the free version also. That
way you only need to pay $9.95 if you
really have to have graphics. Don't
count on all the graphics staying the
same including the icon. I want to
get better looking cards and icons
but the gameplay was more
important. Save game state is
now working. When you get out
of the game and return it should
look the same as when you left.
One small bug is the place holders
don't show up all the time when
changing colors but all you have to
do is tap the screen and they will
return. I tried the game on PalmOS
5 simulator with no luck. I may
add support for 5 if I get enough
interest in the program, otherwise
sorry! Uses 72k of palm ram.
Right now I'm using palmgear
for registration but I may take
paypal, just contact me and we
can go from there. Paypal
email address is the same one
listed on this site.
update: 11-2-03
Added some support for palmOS5
The program works and didn't seem
to have any functionality problem
except the title disappears and the
word highscore at the top. Needs more
work to be compatable to my likeing, but
I put it on here if someone with os5 REALLY
wanted to play/try it.
You may still register it if it works well enough
for you, but not sure when I'll get it fixed or if.
11-05-03
Added lots of stuff. Change the looks of the
cards to user selected looks. All accessed on
the options screen. Working on an undo
option now but not enabled yet. (nor is
it working yet either!)
11-06-03
Added ability to change the color of
the selected Pin card.
11-07-03
Added ability to undo last command
11-14-03
Added graphical type scoreboard that
looks like regular bowling scores. I
also made it user selectable to use text
for scoring or the better looking board.
12-24-03
Added Sound, extra frame graphical
scoring, bug fixes. Added support for
PalmOS 5.
latest version is 5.2
version 4.4
Shareware Bowling Solitaire2(os3.5-4.x)
version 3.5
Shareware Bowling Solitaire2(os 3.5-4.x
older version
Shareware Bowling Solitaire.(os 3.5-4.x)
Palm OS version 5.
Shareware Bowling Solitaire beta(os 5)
Item Name: Bowling Solitaire 2
Full Graphics Version
Price:
$10
Added to palmgear, look here for
purchase.
updated:
11-01-03
Bowling Solitaire for PalmOS
This program that I'm working on has 10
"pins" or cards in the shape of a bowling
pins and is scored in the same fashion.
The picture shows the general layout of
the program and will have the rules for
playing once completed. I have numbers
for all the pins right now and may add
graphical cards for the gameplay at a
later time if I get this completed and
there is enough interest in the game
as long as my ability can program the
cards on top of the buttons. Either way,
here is the program I'm working on now.
update:
9-29-03
Ok, I got the thing working, well sort of.
The overall game play works pretty well
as long as you don't get a strike or spare
on frame ten as it wont go beyond
that right now. It only allows you to
pick 3 cards like it is supposed to, but
it doesn't check to see if they are next
to each other as of yet. I still don't have
any graphics on them yet, but that may
still come. I do like the game as it is,
but the graphics would make it nice.
There is onboard help for playing the
game and the overall idea behind it.
I used to play this game on a Windows
machine and couldn't find it for the
PalmOS, so I decided to write it
myself so I could play it. Even
though the program doesn't check
for some of the rules yet, I try to
stick with them when I play so I
get used to it for when I get time
to get everything working right.
I hope someone else can get some
enjoyment out of this as it has been
a pain to write! (due to a bug I found
in the software! <self inflicted>)
update:
10-2-03
Implemented some rules of the game.
I added rules so only 3 cards can be
selected at a time, and all cards have
to be adjacent to each other.
-still working on getting over 10
frames to work. The code is there
for scoring, but I don't have support to
go beyond the 10 frames for keeping track
of the pins just yet. More to come....
also working on color support, but
gameplay is more important at the
moment. I would like to hear some
feedback from you. The more I hear,
the more I work on it. And maybe the more
features I will add. I welcome all
suggestions and comments.
Important update!!!
I found a memory bug on versions
lower than 1.9, so Please don't use
them. I'm not sure if that is what
crashed my palm today or not, but
I have it fixed on version 1.9. I
never actually exited the program on
the emulator so I never found it until
I did. I corrected it and a few
"selection" bugs when selecting
up to three cards in a certain
order. So far it looks like all I
need is time to get the frame
10+ working and maybe some
color if I feel real ambitious
while programming. Hey! I
may even change the cards
to graphics, but it is still fun
as is, just doesn't look as nice.
10-4-03
I got the 10+ frames working,
only pick 3 cards, all cards
have to be next to each other.
scoring is right and now I have
COLOR!
This is out of beta and should
be working fine. I have maybe
some cosmetic work to do but if
you find any trouble or bug with
the program, Please let me know!
10-5-03
fixed minor bug with frame 10
spare score adding another extra
frame. Also added other
background colors to choose from.
10-7-03
Fixed minor bug with ball cards.
If you choose multiple cards, you
get cheated by about that many
extra cards on the ball cards.
I was losing 2-3 cards per frame.
I found the problem, fixed it
and can't believe nobody else
found it or at least turned in
a bug report on it.
I now have multiple downloads
for each default background color.
I know, I need to get the program
to just remember each selection, but
I have a database book on the way
and will add it when I learn it better.
The one I was using was a Db class
which was easy to use, but that was
when I used Mobile Studios.
10-9-03
Fixed bug with card selection that
I wasn't even aware that it should
do. You can now add up 3 cards
and the last digit of the sum will
be what counts. So a card 10,
2, and 1 would be able to use
a 3 ball card to clear.
Other bug fixed were fixed that
I found also.
10-12-03
updated program to allow user to
change background to any color
and also for the text with a
color chooser dialog. I also
have a high score in the upper
right corner. But I don't have
any database support as of yet
to keep the setting chosen so
when the program closes and
reopens you get the defaults
back and a high game of 0.
I'm working on database support
to keep track of stuff, but until
then, enjoy your free program
until I get things done.
I'll keep the 2.6 version so
you can have the default
background colors until I
get around to making the
other default background
colors and of course the
database support so none
of this is needed anyway.
11-01-03
Added support for saving
high game and text/
background color.
Color/BW PalmOS3.5
All files zipped(2.6)
updated:
11-08-03
BibleGameC VB5
This program is like my other BibleGame versions
with a few exceptions. When a correct book in
clicked on, it sends it to the proper place and
then disables that button so no points will count
against you if you click it again. The little R button
at the top of the screen is the random or scramble
button. If you press that button the books will be
displayed in a random scrambled order but be
warned, it is VERY slow at doing it. It took
a minute and a half to scramble them all, but it
is a more challenging because you not only have
to know what the book it, you now will have to
find it. I personally like the original order, but
others may like the added feature. The scoring
is as follows. You get 10 points for a correct
book, -5 points for a wrong guess and -1 point
for using the help. The max points will be 660.
This program was written with Visual Builder 5
from Quicktap.com and now includes color
support and should also work on B/W.
update:
9-18-03
I now have the random book scrambling in
about 10 seconds. It ranges from 5-30 seconds
with 10 seconds being the normal time.
update:
11-08-03
I added savegame state.
12-24-03
Fixed bug with scrambled books
gameplay.
screenshot(v1.8)(color)
screenshot(v1.8)(b/w)
Source(v1.8)
BibleGameVB5(v.2.1)
updated:
8-16-03
Character Names
This program was converted from
my windows version. You select your
name from the list of 770 names and
the program displays the meaning and
Bible verse for you. The names,
meanings, and verses were from a
pamphlet I got from a local Bible
book store years ago. I used it all
the time and over time it started to
degrade and it was getting hard to
see all the words so I decided to
convert them to a spreadsheet.
I then copied them to a program
and made an electronic version.
And now I have a PalmOS vserion
also.
updated:
8-12-03
LoanCalc for Palm
This program was converted from
my windows version. You enter
the amount of your loan, the
monthly interest, and how many
years the loan is for and it will
display your monthly payment
amount.
updated:
10-26-03
Number Memory Game
This program was written as a
suggestion from a guy I got an email
from awhile ago. This Program will
display a number for a given amount
of time before it is removed from view.
The user needs to enter the same number
and press the check button to see if the
number is correct. If it is right it will
state the fact and take time off of the
time the number is displayed and go
on and if the guess is not correct the
time the number is displayed will
remain the same until you answer
a guess correctly.
The program is pretty much functional
but it seems to give the first answer
wrong even if it is right, but it is a
work in progress and suggestions or
bug reports always welcome.
I'm making the source available
to those who would like to
modify it and to play around with
Visual Builder 5.0 from quicktap software.
The program is really close to Visual C
from Microsoft and I feel right at home
with it.
update:
7-20-03
I updated the program in response to some
suggestions and the program will now allow
the user to adjust the number of digits that
are displayed from 3-9 digits. The user can
also adjust the starting display time from
100-900mS and 1-5seconds.
update:
7-21-03
I fix a bug with the program messing
up(crashing) with the error for some
pen queve and added the ability
to just tap to enter the numbers.
upate:
7-24-03
I added a feature to make gameplay
harder as you go. After reaching 10mS
display time and getting 25 right answers
you progress to selected digits + 1 and
every 25 after that it increased the number
of displayed digits until 9 digits are reached
and then it stays there. GOOD LUCK!
update:
8-9-03
Added display for the the correct answer
to be displayed if answer was entered
wrong.
update:
8-12-03
Added ability to view number an extra
time if you missed it the first time or
just wasn't looking when it was
displayed.
Update: 10-26-03
I added save screen support.
screenshot(v1.2)
NMG.prc(1.8)
Nmg src(1.5)
nmg 14 src(1.4)
source(1.2)
Nmg_13_src(1.3)
updated:
11-08-03
Tirc for PalmOS
This program calculates incentive
rates for Timken employees and is
only available for Timken employees.
Added save state support.
updated:
11-08-03
SCI Preneed
This program was written for my sister to make
her job easier.
Added restore ability to the program.
updated:
7-18-03
SCI Cemetery
This program was written for my sister to make
her job easier
updated:
4-09-03
POST codes
This zip file is a collection of text files I found on the
internet for POST codes for common bios codes.
I converted them to document format which I use for
tealdoc so I can read them when using my dman
post code reader. I thought these may be of use to
others so here they are.
updated:
5-7-02
Personality Test
This program was written after my Psychology teacher handed out
the test on paper. I converted it to a program, and then I took it.
I still have some work to do for when your personality matches two
different ones, it only shows the second one or last one, even though
you may match more than one. I made it easier to enter the numbers
by the use of buttons. In order to take the "test", you need to enter the
numbers 4,3,2,1 into the spaces provided to the right of the personality
types. You can either type them in, or just click on the one that is most
like you which will enter a 4, then the next one most like you which will
enter a 3, until you get to the least like you which will enter a 1. Once
you enter in all the numbers which will add up to 10, you can click
on the --> button to go to the next one or <-- which will take you to the
previous one. Once you have all 10 entered in and you get back to the
first question, click on the done button to see what personality type
you are. I do not take any responsibility for the accuracy of this test
due to just programming it from the paper I got from my teacher.
The program is still pretty much beta, but it does seem to work
fairly well none the less.
updated:
4-19-03
Fall Timer
This program is a simple physics program used to estimate the distance
an object falls. You use the program by pressing and holding the big
button until you drop an object. When you drop the object, let go of the
button at the same time you let go of the button. When the object hits
the ground, press the button and release it. The program will then give
you the estimated distance the object fill. The program is a bit more
accurate at around 6-10ft as a minimum. I tried it about 8.5ft and it
was only a few inches off and I tried it at work and at 34feet, the
program showed 37 feet, so it seems to be close enough to estimate
it. I used the same formula on the latest Star Wars (c) movie and found
that one of the ships coming out of the hanger dropped around 475ft
just because I was curious. So I created the program to play around
with.
Update:
Thanks to
Johnathan K. Burchill, Ph.D. candidate
Department of Physics and Astronomy
University of Calgary
2500 University Drive N.W.
Calgary, AB T2N 1N4
Canada
for sample source code to implement air resistance into the
falling object to account for terminal velocity. The calculations
seem to be a bit more accurate and I added a screen to
choose what object you are using for measurement or you
can edit the values yourself. I will be looking up a little more
objects to add and hopefully will have accurate values for
the objects I choose.
FallTimer2
updated:
7-24-03
This is pretty much the same program as
above except written using Visual Builder
from quicktap software. I added a color
icon and am having trouble with the
popup selection for object used. You
need to select your choice twice to
get it to enter correctly, but it does
work other than that just like the one
above, but I like the color icon for
my palm.
update:
7-29-03
I found the bug in the Visual Builder
program that made the popup not
function and fixed it so the thing
compiles now where it is fully
functional.
updated:
1-29-02
I-Cybie Remote
This is the database for the Omni-Remote software. It just mimics
the remote that you got with the I-Cybie.
OmniRemote Database
updated:
11-07-01
PreNeed for HomeSteaders
This is a program I wrote for my sister who does preneed for a funeral home in the
area. I wrote it so she didn't have to do much work to calculate things. It will
give her the clients monthly premium, face value, funeral costs, future-past
calculations, her commission amount and a bunch of other things that don't
make any sense to me. This program is not available for download due to
the nature of the program (sorry!). But here is a screen shot of it anyway if
you are interested.
PreNeed/PreNeedEdit written in C
updated:
11-07-01
This is the same program as above for the most part, but written in C.
I used MobileStudio to write it or convert it and it is lots faster and
smaller. I also have a factor editor for when factors need updated
incase I sell it to others my Sister works with. That way, they can
make changes without any fees for me recompiling the software.
I may make this program available to PreNeed agents that my
sister works with or around. This all depends on what kind of interest
I get on the program. If not enough, then just my sister gets it I
guess. Here are a few screenshots of the two new programs just
in case you are interest.
updated:
10-09-01
BibleGameB for PalmOS
This program was written with the Appforge 2.0 plugin for visual
Basic. I didn't have time to enter the competition due to other
competitions, but they extended it a week which game be time
to be able to enter the program for the competition. I wrote it
to get a better idea of how easy it is to use and how quick an
app could be written. I took about 3 days to write this app from
the time I started it until I sent in the app for the contest. I have
included full source code for those who have the plugin and want
another app to become familiar with. There are many things that
could be done to this source to enhance it or make it better, so if
that sounds like something you want to do...have at it! The zip file
includes the prc file along with the source code. You will however
need to install the booster onto your device which you can get from
Appforge website.
updated:
5-12-01
BibleGame for PalmOS
This program will test your knowledge of the Books of the Bible
in a little more of a fun way or as a game type setting. I was asked
to write this program by Scott Freedlun, and started to play around
with a few layouts. Everything is very tight, but should be just as
usable none the less.
I started with NSBasic for speed, but now have a C version which
is lots smaller (1/5 the size) and runs faster.
Here is the NSBasic version:
BibleGame for PalmOS vs.9(27k)
BibleGame for PalmOS v .9(43k)zipped
Here is the C version:
I still have some work to do on this one like make the letters
turn all caps to better track your progress, but everything else
seems to work fine....please report any bugs you find.
thanks and enjoy.
I added the feature of a timer from the time you press your
first button, until you finish the game. The time is displayed
in seconds so you can track your progress.
BibleGameC for PalmOS v. 1.3(20k)
no runtime needed!
Books of the Bible for PalmOS
This program written with NSBasic
Updated: 8-16-00
Added the ability to enter books in manually by typing them in with the
screen or a keyboard if you have one attached or are running on an emulator
Books of the Bible for PalmOS(ver.1.6) Requires NSBasic
Library file(83k)
Both files in zip format BotBfP_all.zip(39k)
Documentation:
Word Document
screenshot
Books of the Bible for PalmOs - written in C
Updated:
10-29-00
This is the same program as above accept I'm writing it in C. It is a
stand alone
program that runs much faster and doesn't require the 85k runtime file and the
program is only 13k in size right now. I don't have the program completely
done, but most of the functions work. The history window, entering text
manually,
and better color support are not working yet. I'm planning on having more
features
on this program due to it being able to run fast enough to handle it. The
program
looks pretty much like the screenshot above, but is much smaller and a whole lot
faster. Please don't email me with bugs yet as it is still a work in
progress and has
not been fully tested. You can download the new version written in C and
compiled
using gcc compiler
and PilotMag
as the IDE, here....BotBfP.prc(13k)
(Caution!!!! This version
will overwrite the NSBasic version)
Updated:
3-12-01
Here is Books of the Bible for PalmOS that Carl Quick asked if he could work on
for me and he has done a fabulous job, better than I could have done. It has new
features and a new look to the interface. The program is done and looks GREAT!
Works well and is only 22k in size. It is a lot faster than the NSBasic version and a
lot smaller also.
Name changed with accordance with Palm.com
Updated:
2-19-01
I'm using gcc and PilotMag to write this program. I have more ideas for
the program, but only have the display working to show the time with binary
digits, but I'll be working on other features as time allows.
I had some recommendations to add a few features to include a digital
readout, which I plan on doing, and also adding the ability to change
the background color and digit (dot) color also and anything else I can
get done with the program...thanks for the suggestions that were turned
in!...Danny
I got the idea of making this clock from here and yes, I do own one.
I added the ability to change to 24 hr military time.
I now have BIG digits to view the time with. I am also
working on being able to change the digit size, but
don't have it working yet...need more time!
Fixed the bug with 12am time displayed as 0 and
now displays 12 instead of 00.
for the Palm
IIIc only!
Binary Clock v.1.5 (6k)
screenshot(v1.4)
Updated:
2-21-01
I fixed the blinking problem with this version but have only tested it
on an emulator, so feedback would be appreciated.
now supports 12/24 hour time and bigger digits
screenshot(v 1.0)
BinclockVB5
update:
11-08-03
This is the same program as above but
was written with Visual Builder 5 from
quicktap software. The only real
difference is that it supports a color
icon now.
Added lots of stuff. You can chose
the background color, text color,
dot color, place holder color and
even chose whether to display the
time with numbers along with the
binary digits. You can rotate the
screen from vertical to horizontal
and back. The program also saves
all your preferences now. Supports
both color and black/white.
12-24-03:
Fixed bug with b/w not erasing
old digits when switching screen
layout.
version 1.7
Tap Documents
updated
11-14-00
These documents are the ones I've written for Semp
& Associates.
Aimed toward the Christian community.
You can get the registered versions from palmgear
You will need tealinfo from Tealpoint
software to view these.
Tap Prices
Tap Bundle 1(unreg)
Tap Bundle 2(unreg)
Tap Introductory
Bible 1(unreg)
Tap Introductory Bible
2(unreg)
Here are my Parents.

My Dad has gone home to be with the Lord.
Hits: