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Stuff for Sale if interested!(01-01-08)
Home Page:
http://home.neo.rr.com/kg8rv
http://www.danny-newport.com
updated:
1-16-07
DSerial PALib Class
Here is my version of the DSerial sample app using the
PA Library for a sample app of anyone needs to play
with it. Includes binary.
update: 1-16-07
added tilt sensor reading.
updated:
7-30-06
DS Bowling Solitaire
Here is the start of my port of Bowling solitaire to
the Nintendo DS using the PA_LIB library. I have
it creating all the cards and only picking the ones
it needs to display even though all of them can be
displayed. I have no other function than that.
Update:
01-05-07
I have a very playable version of the game with
lots of work to be done.
Update: 03-18-07
Here is my entry for the neoflash.com summer
competition for 2007.
updated:
8-3-06
DS Biblegame
This is a port of my Biblegame for palm. It is
working pretty good so far. All I need to do
is add sound, save feature, and maybe some
splash screens or something...only time will tell.
update:
8-4-06
Added a new title to the screen and improved
some of the code. Added Scoring.
update:
8-8-06
Added custom fonts for the text. Added splash
screen for when I enter into the competition.
I'm limiting score to 660 to -660. Added timer
to keep track of how long it takes to finish the game.
Sound still isn't working though.
update:
8-15-06
I added splash screen for neoflash.com competition.
Added Game counter, save game and best times for
highest score and quickest times. You can switch
between colors for the background and pictures for
the background.
Source code will be available once finalized.
updated:
8-2-06
Sword Drill DS Helper
This program will give a random Bible reference
for use on sword drills. Use the A button for a
random ref. for all 66 books. Use X for only the
New Testament and Use Y for only the Old
testament.
updated:
7-31-06
DS Cards Template
This is a project template for use with a card
game. This is where I started for my Bowling
Solitaire game and thought someone could use
a boost.
Thanks go out to the PA_Lib makers, and the
ones creating the devkit for nds and also the
one who made the card graphics. All I did
was throw it together to make them do
something somewhat useful.
updated:
7-30-06
DS Character Names
This program gives Bible character name meanings
along with the Bible verse for the name. The data
was from a page I got from a local Bible book store
which I typed in by hand. All 769 of them! I converted
it over to the Nintendo DS Using the PA_LIB library.
I have a screenshot and the roms. It works although
I have no key up check so control is a little less to be
desired, but here is my first fully functional program
even though I have more work to do.
update:
I changed the way the buttons are read and now
it doesn't just zoom by all the names. I could add
save functions now I guess...we'll see.
update:
7-31-06
Added sram save functions to keep the name you
last used. Just press the A button to save the
current name to sram.
updated:
6-18-04
Speed Check TI
Speed check is a program to check the
speed of a vehicle using freeway mile
markers. Press the enter button at one
mile marker and press it again at the next
mile marker to get a display of your average
speed.
updated:
4-16-04
BreakDown
Breakout with a twist. This game plays like
breakout where you use the ball and paddle to
break out blocks. You get 5 balls to play to get
the highest score. The catch is when you clear
out the bottom row, the screen scrolls down
and adds a new row of blocks at the top for you
to finish playing. As long as the bottom row is
clear, it will keep scrolling the blocks down until
it fills the bottom row with at least 1 block.
use the left and right arrow keys to move the
paddle. Use the up arrow to launch the ball.
Use the down button to toggle whether the ball
launches to the right or left indicated by the
arrows on the paddle. Use the HOME button
to exit the game. I will be adding lots of
features and options and am interested in
hearing from you about suggestions or comments
about the game. I have a beta version of the
program for the 89 and the 92+ will follow.
4-10-04
I added speed options to the game, a
larger paddle if desired and better paddle
control. I guess now the fun starts.
Adding all the extras and fine tuning
the ball control and game play.
4-16-04
Spaced all the blocks out and changed
some other items to increase gameplay
but I'm kind of tired of playing this one
so it is off to play with another until
interest is returned.
updated:
3-27-04
Cards52
This is a header file for 52 cards from a card
deck using sprites for tigcc to be used in
a card game. I have included the source
code to display all 52 cards on the screen
36 on the first screen and the rest on the
next. Doesn't do any more than that but
you may be able to get started without
reinventing the wheel.
updated:
4-5-04
Added ability to move the "mouse" around
the screen incase a little more help is needed.
source v.1
updated:
3-29-04
Ti Bowling Solitaire
This is a conversion of my palm program
of bowling solitaire. I have a limited working
demo for the Ti that shuffles the deck and
displays them and the mouse works and allows
you to select the cards using the F1 key.
3-24-04
I now have a limited functioning version
that allows you to select up to 3 adjacent
cards and the ball card functions properly
also. No throws available yet if you get
stuck. You will need to exit and then run
the program again for another "game".
3-24-04
Working pretty good!
I have a somewhat fully functional version
now available. It allows you to play up
to 12 frames, keeps high game score,
displays a running scoreboard, allows
for a diagonally moving mouse cursor.
I don't have much working in the help
section, so don't expect much, but it
is quite playable at this time.
I plan on adding ability to change the
speed of the mouse, display discarded
pile instead of score, and whatever else
I feel the program needs for options.
Feel free at this time to send in suggestions
or comments or even bug reports although
I may already know about them, but I'll
see what I can do.
3-26-04
I added support for using the backspace as
an undo button, the F4 key is now the
toggle between showing the scoreboard
for all 10 frames and showing the cards
that have been used (discarded pile).
The program is coming right along, but I
have more stuff to add and then I need to
make it all fancy for the ti92+ once all
the other stuff is done.
evening: I now have the 89 part done?
Bug fixes and such maybe? But I think it
is working just fine. The 92+ shows
the score when showing the discard
pile.
3-28-04
I now have save game working so
you wont lose your place when
exiting and restarting program.
You can also make the game harder
by selecting tougher game which
makes it so the first ball card can't
select the middle card or the entire
back row. I found this info on the
web, so I implemented it.
3-29-04
I think I'm pretty much done unless
I get some bug reports. I added
beter support for the ti92+ so
it displays a graphical scoreboard
at the bottom of the screen while
playing. The 89 needs to have the
apps button pressed in order to view
the graphical scoreboard do to the
smaller screen size. I even display
the extra ball in the graphical version.
Screenshot scoreboard89(v.2.2)
screenshot(v1.8)
updated:
4-16-04
TiBinClock
This is the latest program I'm working on
which uses sprites for the clock display.
All I need now is to figure out how to
read the system time in tigcc and the program
will be on its way to being done.
updated:
4-5-04
Added the accurate 1 second timer I needed
to keep time. Also added a splash screen
and ability to just enter the time in manually
at start up.
F1 is hold, F2-F4 is advance time
4-16-04
Added support to display time in digits.
Added ability to display or erase digits.
You can also rotate display of digits if
chosen. F5 toggles display from
vertical to horizontal and back. Mode
button will clear/erase numeral digits.
BinClock89(v1.3)
updated:
3-18-04
SwordDrill Helper Ti
Sword Drill Helper for Ti 89/92+ is a program
to help pick a random Bible reference to be
used with sword drills. Pick only New Testament
or only Old Testament or both to get a random
Bible reference. Use the F1 key for program help
or to choose options or use the F2-f4 keys for the
options also. You may need SStart from Ticalc
to start the program if you get an error while
trying to run the program.
updated:
3-13-04
NMGti
Number Memory game for Ti calculators.
This program tests your speed reading skills.
It displays a number for a given amount of
time which is adjustable by the user and also
allows the user to adjust the number of digits
displayed from 1 to 5 digits. The program
keeps track of the number of correct and
incorrect answers given. Pressing the clear
button will clear out the scores/stats so you
can start over if you choose. Press the F1
key to get to the options/help screen. use
the up and down buttons to move the arrow
to the option you want to change and select
it by pressing enter.
zipped files.
updated:
3-13-04
TiCharNames
TiCharNames for ti 89 and 92+ gives meanings
to 771 Bible names with reference just as my
other versions of the same program for other
platforms.
zipped files.
updated:
8-25-02
Books of the Bible for Gameboy Advance
Books of the Bible for Gameboy Advance was
converted from my gameboy version with a
bunch of modifications to it so it would work.
I started out with a program from my xport
directory and converted it over to my Bible
program to become familiar with the gba
syntax. I compiled it with the xport version
of the arm gcc compiler. I'm not done with
the program yet, but I have included the
source in the zip file for those interested.
updated:
4-11-02
Books of the Bible for Mophun
Books of the Bible for Mophun enabled cell phones is my usual
program written especially for the new phones. I played around
with the free sdk and found it to be very similar to directX
programming in Windows. I like to play around with different sdk's
and this was the next one in line I guess. You can download the
sdk from their site if interested in C programming for cell phones.
I have included the program and some screenshots. This is only
a beta version, but it seems to work fine on the emulator, even
though the font is too small for my liking, so I guess I got some
more programming to do sometime.
updated:
8-30-01
Books of the Bible for Linux
This is the beginning of the Linux version of Books of the Bible for Windows.
I hope to have it just as functional as windows, but I'll have to see what I
can get figured out.
I am writing the program with KDevelop version 1.4 using SuSE Linux
version 7.2 so far. I haven't tried compiling it on any other distro. or
version. Please let me know if you get it to compile for you. The
tar file has a precompiled version that was compiled on my machine.
So if you have KDE 2.1.1 and QT 2.3.0 it should run.
screenshot png
screenshot jpg
updated:
10-18-01
Books of the Bible for Ti
Update!
This program was a winner/(runner up) on the Ti app
development contest run by ti.com. It can also be
found on the ticalc.org cd which will be distributed with
the ti graph link cables.
This program will take you through the 66 books
of the Bible in order. Use 'F5' for a hint, 'up' arrow
to increase book guess number by 1, 'down' arrow
to decrease book guess number by 1, 'right' arrow
to increase book guess number by 8, 'left' arrow to
decrease book guess number by 8, 'enter' button to
check your answer or use 'F1' to check it. Use the
'Clear' button to show the controls to use the program.
I have added F1/F2 keys to decrease/increase the
number of books that are skipped from 1 to 8 instead
of the standard 8 when using the right/left buttons to
find your guess.
I now have a working copy for the ti92plus which is
the same as the ti89 version.
This version now supports 3 guesses and a little
bit of score keeping. It tells you how many you got
right, and the guess count you're on. I have also
added the feature to roll over the books when you
get to the end, so if you are at the start (Acts) and
press the down button, you will end up at the last
book (Zeph). And the same goes for the left/right
buttons. The program is about 1k smaller now.
It is slightly bigger than 7.3k
Documentation(word97)updated!
ti89 version 2.0
BotBfTI(7.3k)
updated:
6-1-01
ti92plus version 2.0
BotBfTI(7.3k)
updated:
7-19-01
Books of the Bible for GameBoy
This program will take you through the 66 books
of the Bible in order. Use 'A' to check your answers,
'B' for a little bit of help, 'Start' to reset, 'Select' for
options, 'Up' to increase book number, 'Down' to
decrease book number, 'Right' to increase book
number by 8, and 'Left' to decrease book number by 8.
It is working ok so far. You can test/run this program
on an emulator that can be obtained here if you
care to try this program out.
Please report an bugs you find with this.
version 1.2
fixed screen blinking problem.
added verification if you want to reset game.
that way you wont reset the game on accident.
version 1.3
fixed bug with habakkuk spelling
fixed bug with end of books reached.
version 1.4
added options menu
scoring
start at old testament
start at new testament
goto any book
view control help again
BotBfGB v1.4(32k)
Books of the Bible for Linux
Books of the Bible for Linux (command line)
Original Books of the Bible
Original program(where it all started)
Books
of the Bible(original for Dos/win311)
Here are my Parents.

My Dad has gone home to be with the Lord.
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